The chance of a payout is equal to the payout's weight divided by the sum of the weights of all possible payouts. If this is rolled, a gun/item is spawned with a random downgrade in quality relative to the chest tier. Random Item or Gun with a downgrade in quality Weight is multiplied by 3 if the player has Ser Junkan. Weight is also multiplied by 1.5 if the player has Ser Junkan. Weight is multiplied by 3 if the player has at least one Key. Has a 20% chance to be replaced by Ser Junkan if he has not already been unlocked. They may instead explode, damaging the player if they are too close. This will often cause them to drop inferior loot, such as pickups, items or Junk. These can be switched between in The Breach or title screen in the Gameplay menu of the Options menu.Ĭhests can be destroyed by shooting them. There are two different loot tables within the game, the Original loot table (which was the loot table before the Advanced Gungeons & Draguns update) and the Gungeons and Draguns loot table. Specifically, Blue ( ) chests have a high chance of dropping items, over any other type of collectible.Įach floor has different chances for different chest qualities, with chances for higher quality chests increasing on later floors. The order of chest rarity and quality of items inside from most common to least common is:īrown chests can contain various pickups in addition to an item or gun. When the mimic is defeated he will drop what would normally be found in a chest. Upon shooting it, the mimic will attack back. A mimic can be spotted by shooting a bullet at it. This chance increases with each point of curse the player gets, and all coloured chests (not including rainbow, synergy and rat chests) will be replaced by Mimics if the player is holding Mimic Tooth Necklace. Any item or weapon that can spray a liquid (except for oil) can douse the fuse and stop it from exploding.Ĭhests can rarely be replaced by Mimics. If the chest is not opened within a short period of time, it will explode, leaving behind nothing. Upon entering a room with a chest, there is a random chance that a fuse will appear by the chest. This does not affect drops from destroyed chests, meaning a chest that would normally have an item can drop a gun when destroyed. On every floor, one treasure room chest will contain a gun while the other will contain an item. Chests found in treasure rooms are always locked, and always contain an item or gun, unless replaced with a Rat Note. Chests are always found in treasure rooms, but can also be found upon completing a room, using certain shrines, completing one of Winchester's games, or in secret rooms.Ĭhests can be found locked or unlocked locked chests need a key to be unlocked, while unlocked chests can be opened for free. Chests are objects that can contain pickups, items, guns, and more.
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